Hotfix [July 15] - PlayStation 5, Xbox Series X|S, and Windows Store
Crashes & Stability
Fixed a crash related to items carried by NPCs.
Fix crash when closing the game when certain quests are active.
Fixed a crash on old saves with an outdated village improvement construction site.
Fixed occasional crashes during group travel to a different map.
Fixed a crash caused by loading a save with a lot of construction sites.
Fixed a rare crash related to NPCs trying to open gates while they are closing.
Fixed a crash that could occur when removing roads.
Fixed a potential memory overflow when quickly switching between next and previous tabs.
Co-op / Multiplayer
Clients now don't see the button "offer practice fight" when a fight was already started.
Fix item slot gamepad options menu closing on clients when a container contains spoiling food items.
Added a setting to disable persistent player markers in co-op.
Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character.
Fixed an issue where clients could spawn outside the map when joining the game.
Fixed health bars displaying on neutral NPCs when they turn hostile.
Fixed players sometimes losing their character in co-op when reconnecting.
Fixed tether mode not working correctly for clients.
Audio
Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity.
Fixed playing torch fire sfx more on the left.
Fade out bubbles sfx when fishing is interrupted/cancelled.
Fixed no voice for Thiana Reesling.
Optimization & Technical
Slightly optimized road placement.
Optimized rock collision.
Quests & Dialogue
Fixed reported issues in dialogues and descriptions in various quests.
Fixed approving a building plan for a personal shack not progressing Lubomir's quest.
Fixed conversation with npcs not ending when npc joins combat.
NPCs, Animals & Navigation
Fixed various reported issues with NPC navigation.
Fixed gamepad navigation to search results when using a searchbar in the warehouse screen.
Fixed Buckler Shield carry positioning when equipped by NPCs.
Fix navigation problems with butchery right after loading save.
Adjusted markers for bandit migration on the map to avoid them spawning on the rocks and other unreachable locations.
Made gamepad navigation consistent for all recipe list items in the research screen.
Added navigation hints and improved visibility of scrollable interactions.
Fixed villagers sometimes getting stuck while disassembling walls.
Fixed animal interactions after they wake up from sleep.
Fixed wrong work details sometimes displaying on the NPC inspect screen or when hovering over an NPC map icon.
Display only NPC nicknames (rather than full names) in widgets that previously used nicknames only.
Fixed reported navmesh issues on the raid map.
UI, HUD & Gamepad
Fixed freezes when loading and opening various menus.
Fixed controller not working properly for recalling caravans, interacting with notifications, and various other menus.
Fix placing player waypoints that are far away from player when using controller.
Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad.
Fixed missing focus when scrolling trough the building list in the building screen with right analog stick.
Fixed incorrect item count in the crafting management screen while crafting was active.
Fixed left analog stick being used for both running and scrolling while reading a long note in the codex.
Fixed item tooltips not disappearing after closing and reopening the caravan route screen.
Made keybind hint background outline expand without stretching the texture.
Changed item tooltip buttons hint layout so it can fit longer localized words.
Fixed a radius slider being visible for Pit when it shouldn't be.
Fixed controller focus getting lost in the building screen when the list is empty.
Fixed artisan clothing technology appearing as boots in the tech tree.
Fixed disappearing sliders in the trading screen.
Added controller support to the faction screen.
Fixed button icons not scaling properly.
Fixed column focus resetting to Priority when navigating between rows in the structure management menu with a controller.
Reworked the morale & happiness tab so it can be scrolled with a gamepad.
Fixed the unexplored map being visible along the edges.
Fixed the "Not allowed in any storage" hint not displaying properly when a library or weapon rack is built.
Visuals & Environment
Fixed various issues with collisions in Cragkeep and the port on Halmare Isles.
Improved buildable wall collisions.
Fixed visual glitches with prison walls.
Improved visuals of various cart decorations.
Fixed bloom overblown when constructing certain structure parts.
Fixed Halmayan Coat of plates armor clipping on female characters.
Gameplay & Systems
Added an ability for player to use books directly from containers.
Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool.
Fixed held input carrying over to the next interaction on the list incorrectly.
Fixed non-existent items appearing in storage rules after unlocking a Shipwright's pack.
Improved height placement of the cart station.
Re-enabled tutorials on all platforms.